Marvel's Spider-Man: Miles Morales | RTX 4090 + I7 13700K | RT VS DLSS | Ultrawide (3440×1440)



Marvel's Spider-Man: Miles Morales | RTX 4090 + I7 13700K | RT VS DLSS | Ultrawide (3440×1440)

Marvel's Spider-Man: Miles Morales | RTX 4090 + I7 13700K | RT VS DLSS | Ultrawide (3440x1440)

Hi, today we’re comparing ray tracing and DLSS in Spider-Man: Miles Morales!

My PC Specs:

GPU: ZOTAC RTX 4090 Trinity 24GB
CPU: Intel Core I7 13700K
CPU Cooler: iCUE H150i ELITE CAPELLIX RGB Liquid Cooler
RAM: Kingston HyperX 16GB (2×8) 3200 Mhz
Motherboard: GIGABYTE Z690 Gaming X DDR4
Power Supply: ATX Phanteks AMP 1000W 80 Plus Gold Full Modular
Case: Corsair iCue 5000X
Monitor: Huawei MateView GT 165Hz Ultrawide (3440×1440)
Keyboard: Corsair K60 RGB
Mouse: Logitech G502 RGB

Timestamps:

Video Start 0:00
RT: OFF | DLSS: OFF 0:09
RT: OFF | DLSS: ON 2:02
RT: ON | DLSS: OFF 4:14
RT: ON | DLSS: ON 6:18

If you have any suggestions, or if you want me to benchmark other games, please let me know!

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