GDScript or C# — What to use? | Godot language comparison
A comparison of GDScript and C# to help you pick which programming language you might wanna use for your Godot project.
Alright this one took way longer than expected and I had to cut out a lot of what was planned to finish at all. Turns out my computer isn’t really made for video editing, who would’ve thought! (nor do I know what I’m doing)
Here’s the promised links for C++
GDExtension https://docs.godotengine.org/en/stable/tutorials/scripting/gdextension/gdextension_cpp_example.html
Modules
https://docs.godotengine.org/en/stable/contributing/development/core_and_modules/custom_modules_in_cpp.html
And the Godot Engine GitHub
https://github.com/godotengine/
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