Basics With Godot | Setting Up Godot C# With Visual Studio and VS Code



Basics With Godot | Setting Up Godot C# With Visual Studio and VS Code

Basics With Godot | Setting Up Godot C# With Visual Studio and VS Code

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In this video, we learn how to hook up Visual Studio and Visual Studio Code to Godot using C# Mono. We go though the process of downloading Visual Studio and VS Code adding the addons needed to make it work and finally debug common issues with Visual Studio support with Godot.

RESOURCES NEEDED FOR THIS PROJECT:
Visual Studio: https://visualstudio.microsoft.com/
VS Code: https://code.visualstudio.com/
Mono Dev tool kit: https://www.mono-project.com/download/stable/
Godot Sharp Visual Studio Plugin: https://github.com/godotengine/godot-csharp-visualstudio
XML Guide for Visual Studio: https://gist.github.com/31/302bab2630ddf8d90ab4aec0d358b538

TIMESTAMPS:
00:00 Intro
00:30 Downloading C# Mono Godot and VS Code/Visual Studio
01:04 Installing and Setting up Your Environment
01:59 Setting Up Godot
06:57 Setting up Visual Studio Code
10:13 Setting Up Visual Studio
12:09 Getting Visual Studio Plugin
13:58 Fixing Bug with Visual Studio Plugin
17:49 Fixing a Common Bug With Mono Godot
19:38 Showing Breakpoint Working With Visual Studio
19:57 Recap Of What We Did

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Ive been a software developer for over 5 years. Ive worked in the game industry for 3 of those years. This channel is used for news on the gamingprogramming industry and for tutorials for gameprogramming development.

Basics With Godot | Setting Up Godot C# With Visual Studio and VS Code

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