Dynamic Depth of Field in Unity with a quick and simple script for indie devs



Dynamic Depth of Field in Unity with a quick and simple script for indie devs

Dynamic Depth of Field in Unity with a quick and simple script for indie devs

In this video we’ll set up a dynamic depth of field script, attached to our camera, to easily focus the camera on the object the player is looking at, providing a great cinematic quality to our project.

Assets seen in this video:
* Medieval Town Village Environment: https://assetstore.unity.com/packages/3d/environments/fantasy/medieval-fantasy-town-village-environment-for-rpg-fps-107464?aid=1100lxWw
* Meadow Environment: https://assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1100lxWw
* Real Ivy 2: https://assetstore.unity.com/packages/tools/modeling/real-ivy-2-procedural-ivy-generator-181402?aid=1100lxWw
* Flying Eyes: https://assetstore.unity.com/packages/3d/characters/creatures/flying-eye-character-pack-fantasy-rpg-67981?aid=1100lxWw
* Northstar Navigation System: https://assetstore.unity.com/packages/slug/265823?aid=1100lxWw

Welcome to today’s tutorial where we delve deep into creating a Dynamic Depth of Field (DoF) script for Unity 3D. This powerful script will be attached directly to your game camera, offering an immersive and cinematic experience by auto-focusing on objects that catch the player’s eye. Ideal for both beginners and advanced Unity developers, this guide is a must-watch if you’re looking to elevate the visual storytelling in your indie game project.

#Unity3D #IndieGameDevelopment #CSharp #DynamicDepthOfField #GameDesign #CinematicCamera #CameraMechanics #SOLIDPrinciples #GameDevelopment #VisualStorytelling

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