We learn how to use a basic max script to generated random position values for objects selected in our scene.
11 Comments
Leave a Reply
You must be logged in to post a comment.
We learn how to use a basic max script to generated random position values for objects selected in our scene.
You must be logged in to post a comment.
Still helpful in 2021 THANKS
Is it possible to do the same with faces selected in our scene ?
Then generated random position values for faces selected in our scene….
Thanks
And rotation and scale?
this doesn't support negative numbers?
This was JUST what I needed, and the perfect introduction to MaxScripting. Thank you SO much! <3
thank youuuuu
This was just incredibly helpful, thank you!
Thanks man. That was really helpful for me today!
Thx for that, quick question, how can I get that to apply to a particular non-selected object object on frame 0 before anything else gets calculated? thx dude
Wonderful!
Many thanx
thx for the video