JavaScript RETRO Games: Boss Battles



JavaScript RETRO Games: Boss Battles

JavaScript RETRO Games: Boss Battles

Randomized boss encounters will make our game challenging. Each new boss will have more lives than the previous one. How far can you go?

Today we will design and implement randomized boss battles and we will make them a part of our JavaScript Space Invaders game. Have fun!

Part 1: https://youtu.be/cuudnyDyWGE
Part 2: https://youtu.be/oULPfiGeUV0
Part 3: this video

🚀 EXTENDED class with BONUS lessons and more free sprite sheets will be available here when I finalise the project, for now you can check out my other premium content if you want:
https://www.udemy.com/course/learn-game-development-with-javascript/?referralCode=69874A38D543D7F510F2
https://www.udemy.com/course/build-animated-physics-game-with-javascript/?referralCode=B4482AF631243104650B

👽 Download Project Art assets 👽
Boss creatures sprite sheet: https://www.frankslaboratory.co.uk/downloads/125/boss.png
(if you can’t download the files, try to use a different browser or VPN to change your country, also leave a comment so I can fix it)

Today we will learn:
How to implement a basic boss fight
How to animate boss creatures in HTML canvas
How to give bosses growing health pool and integrate them to come periodically along with the enemy waves
How to animate sprite sheets using built in JavaScript drawImage() method
…and more

The description of this video may contain affiliate links, which means that if you buy one of the products that I recommend, I’ll receive a small commission without any additional cost for you. This helps to support the channel and allows me to continue making videos like this. Thank you for the support!
#frankslaboratory

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