Assassin's Creed Odyssey 4K | RTX 4090 | Ryzen 9 7950X | Ultra & HUB Settings



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00:00 Intro
00:04 Ultra Settings
05:52 HUB Settings

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Assassin’s Creed Odyssey is an action role-playing video game developed by Ubisoft Quebec and published by Ubisoft. It is the 11th major installment, and 21st overall, in the Assassin’s Creed series and the successor to 2017’s Assassin’s Creed Origins. Set in the year 431 BC, the plot tells a fictional history of the Peloponnesian War between Athens and Sparta. Players control a male or female mercenary (Ancient Greek: μίσθιος misthios) who fights for both sides as they attempt to unite their family and uncover a malign cult.

The game was released worldwide for Microsoft Windows, PlayStation 4, Xbox One, and (in Japan only) for Nintendo Switch on October 5, 2018, with a Google Stadia version launching alongside the service in 2019. It received generally positive reviews with praise directed to its visuals, combat, story, and characters, while receiving criticism for some reliance on grinding, microtransactions, and for feeling bloated.

Assassin’s Creed Odyssey places more emphasis on role-playing elements than previous games in the series. The game contains dialogue options, branching quests and multiple endings. The player is able to choose between siblings Alexios and Kassandra as to whom they use as the main character. The game features a notoriety system in which mercenaries chase after the player if they commit crimes like killing or stealing in the presence of others.

The player character is a Greek mercenary, and a descendant of the Spartan king Leonidas I. They inherit his broken spear, which is forged into a blade to become a weapon that grants the player special abilities in combat. The game uses a skill tree system that allows the player to unlock new abilities. The three skill trees are “hunter”, which focuses on ranged attacks through the use of a bow & arrow, “warrior”, which focuses on weapons-based combat (swords, spears, axes etc.), and “assassin”, which focuses on stealth & silent take-downs. This replaces the system used in Origins, which granted the player a series of passive abilities.

Source: https://en.wikipedia.org/wiki/Assassin%27s_Creed_Odyssey

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