Steam Deck | TDP Overclock | Instant Performance BOOST (sort of)



Steam Deck | TDP Overclock | Instant Performance BOOST (sort of)

Steam Deck | TDP Overclock | Instant Performance BOOST (sort of)

I explain and show the results of overclocking your Steam Deck.
If you need help let me know.
If you ever wanted to get more performance out of your Deck, this is the only way other than CryoUtilities and 4GB UMA Frame Buffer.
IF you are not comfortable doing any of this, DO NOT DO THIS… Proceed at your own risk.

ZELDA TOTK SETTINGS:
Yuzu Settings (EA- Latest)
CPU Accuracy – UNSAFE
GPU————————————(normal)
Use Disk Pipeline Cache – ON
Use Async GPU Emulation – ON
Accelerate ASTC Texture Decoding – ON
Windows Adaptive Filter – BILINEAR
Aspect Ratio – MOD + Force 16-10 if wanted
GPU Adv.———————————
Enable Async Presentation – OFF
Force Max Clocks – OFF
Decode ASTC Textures Async – OFF
Enable Reactive Flushing – ON
Use Async Shader Building – ON
Use Fast GPU Time – OFF**
Use Vulkan Pipeline Cache – ON All others Default
SteamOS QAM———————-
1000MHz GPU Lock
13W TDP (if wanted)
SteamOS 3.5
SMT ON (Decky Loader, Power Tools)
Try between 4GB and 1GB UMA, some have reported that 1GB can result in less stutters
Cryo Utilities latest.

Link to Overclocking Guide, there are instructions on how to memory overclock as well
https://www.stanto.com/games/unlocking-the-steam-deck-bios-for-under-voltage-and-over-clocking/

SMOKELESS UMAF:
Format usb to fat32 past files into drive, boot from drive
https://github.com/DavidS95/Smokeless_UMAF

00:00 Intro Undervolt/Overclock
00:43 Smokeless UMAF TDP Overclock
01:25 3D Mark Intro
02:20 Overclock Performance
03:40 3DMark Results
04:09 Red Dead Redemption 2 Overclock Comparison
05:09 Temperatures
06:07 Red Dead Performance Conclusion
06:47 Red Dead Bench Results
07:34 Tears of the Kingdom Performance
08:00 TOTK Bench Numbers
08:42 Recommendation For TDP OC
09:15 Conclusion + Personal Thoughts On Overclocking
10:45 Red Dead Footage 18W + Outro

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