Civilization V with NO GPU || Intel HD Graphics 630, 8 GB RAM, No SSD
Testing Civilization V, a strategy game from 2010, on the Intel HD Graphics 630. Fun fact, this game was also added to the list of the “Never-fulfilled requests”, cuz that Indonesian dude obsessed with the year 2010 requested it in the comment section of my Scrap Mechanic video. This old strategy game and classic isn’t a challenge for the Intel HD Graphics 630 whatsoever, in fact Civilization VI should probably also run alright at low settings and resolution.
For the benchmark, I ran the “Scramble for Africa” scenario as the German Empire. β«βͺπ΄
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“NEVER-FULFILLED REQUESTS”:
Games:
Assassinβs Creed IV: Black Flag βοΈ
Batman: Arkham Knight γ½οΈ (didn’t work on Intel HD Graphics)
Civilization V βοΈ
Fallout series β
Gundam Breaker β
Mass Effect 2 β
Metal Gear Solid 2 β
Mortal Kombat XL βοΈ
Naruto: Ultimate Ninja Storm IV β
Need for Speed: Heat β
One Piece: Burning Blood β
Outlast β
PES 2017 β
PUBG γ½οΈ (tested the Mobile version, still got to test the regular one)
Sonic Generations β
The Amazing Spider-Man β
Toy Story 3 β
WWE 2K18 β
Emulators:
Dolphin β
CEMU Emulator β
Bluestacks βοΈ
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π Timestamps:
00:00 – Intro
00:26 – 1920×1080, Low settings
03:19 – 1366×768, Low settings
06:01 – 1920×1080, Medium settings
09:18 – 1366×768, Medium settings
12:34 – 1920×1080, High settings
15:52 – 1366×768, High settings
19:28 – Outro
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Benchmark footage recorded externally from my phone in order to show the actual performance. Settings footage recorded internally using MSI Afterburner. Desktop footage recorded using OBS.
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Program that I use to monitor the FPS and the CPU, “GPU” and RAM usage: MSI Afterburner. Download link: https://www.msi.com/Landing/afterburner/graphics-cards
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π§ Specs:
π΅ CPU: Intel Core i7-7700HQ – 4 cores and 8 threads; up to 3.80 GHz, 6 MB L3 Cache; 45 W TDP; Kaby Lake microarchitecture; Undervolted by -100 mV via ThrottleStop
π΅ Integrated GPU: Intel HD Graphics 630 – 4 GB of shared memory; 24 shaders; 1100 MHz burst frequency (for the i7-7700HQ); DirectX 12.1, OpenGL 4.6 and Vulkan support
βοΈ Dedicated GPU: NVIDIA GeForce GTX 1050 Mobile (we don’t care about it in this video)
πΆ RAM: 8 GB Single-Channel DDR4 2400 MHz
β¬ Boot drive: Seagate Mobile ST1000LM035-1RK172 HDD – 1 TB; 5400 RPM; 128 MB Cache; 184 reallocated sectors (cuz ofc Seagate)
PS: I don’t have an SSD!
β¬ External drive: Silicon-Power PHD 3.0 USB Device (Toshiba MQ04ABF100 HDD – 1 TB; 5400 RPM; 128 MB Cache)
π· OS: Atlas OS 20H2
π» Laptop: Lenovo Legion Y520
I want to add an SSD and perhaps another stick of 8 GB RAM to it sooner or later, when I have the financial opportunity.
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The video is edited using Sony Vegas Pro 14.
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Intro music: Tobu & Itro – Sunburst [NCS Release]: https://www.youtube.com/watch?v=4lXBHD5C8do
Outro music: Tomodachi Life – Map (Day): https://www.youtube.com/watch?v=ldLngxz-WHA
Other music used in this video: Civilization V: Brave New World – Intro Music: https://www.youtube.com/watch?v=Vhd6Kc4TZls
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Credits to Aerial Drone Horizon, TOP-DRONE 82, lu and Zunic0 for the drone footages featured in the intro.
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