Crash Bash 200% TAS w/Kong in 5:20:55



Crash Bash 200% TAS w/Kong in 5:20:55

Crash Bash 200% TAS w/Kong in 5:20:55

Thumbnail art by https://twitter.com/Genba_96
Ending memory manipulation code by https://www.twitch.tv/nitrofski
Idea contribution and encouragement from https://www.twitch.tv/itzelitemn
Other big thanks go to the Crash Bash speedrunning community for the information and feedback, and the greater Crash community for the support.

There is far too much going on in this to unpack. Sit back and enjoy the “wtf” moments. For more details see my submission at http://tasvideos.org/7153S.html
When humans are not strong enough, it requires a robot to defeat robots with speed and ease. This game is extremely difficult. Do not try this at home.
Kong is too powerful. I chose him as the player because Kong and Tiny are objectively the best characters: strong and reasonable refresh push in Panic levels, quick throw and good distance in Bash levels, and the strongest projectile in Tank levels.
Unfortunately I only found out about 2 hours deep IGT that Tiny has frame advantages on Kong in both Polar and Bash levels, which would’ve been small time-saves across the run. However, Kong has easier AI to deal with in the Relic rounds of the Polar and Tank levels.

This was a huge project, taking 6 months of TAS knowledge and work. After my any% TAS I still wasn’t satisfied enough, and I knew people wanted it, and I wanted to know how far this category could go. So here it is. Sadly most of it is loading screens/item animations/countdown timers, and has 1 hour 48 minutes of autoscrollers (Pogo and Medieval levels), but I hope this is still enjoyable.

Thanks for watching.

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