Creating an Object Investigation System! C# Creating a Horror Game Part 10



Creating an Object Investigation System! C# Creating a Horror Game Part 10

Creating an Object Investigation System! C# Creating a Horror Game Part 10

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In this video, we update our inventory system, adding weight and talking about submodules!

RESOURCES
Source: https://github.com/finepointcgi/Godot-Horror-Game-GD

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TIMESTAMPS
00:00:00 – Start
00:07:02 – Upgrading Our Project to 4.0
00:14:34 – Building Our Interaction System Item Viewer
00:20:03 – Setting Up Our Object Rotation Code
00:26:33 – Adding Zooming
00:34:46 – Spawning in Objects Into Our Object Investigation Scene
00:47:47 – Adding State Management
00:52:01 – Cleaning Up Our Scene on Object Instance
00:55:39 – Adding the Ability To Have a Sub Object To Find
01:07:22 – Making Our Sub Item Interactable
01:11:42 – YAY GODOT CRASHED!
01:13:56 – Connecting Our Base Scene to Our Inventory
01:16:00 – Fixing Our Item Duplication Issue
01:18:46 – How To Keep the Base Item and the Subobject
01:23:40 – Editor Note on Making Our Code Reuseable
01:28:08 – Outro

MUSIC
Music provided by TheRelaxedMovement.
Check it out here: https://www.youtube.com/c/TheRelaxedM…​

HASHTAGS:
#Godot4 #inventory #Investigationsystem

ABOUT MY CHANNEL:
I’ve been a software developer for over 7 years. I’ve worked in the game industry for 3 of those years. This channel is used for news on the gamingprogramming industry and for tutorials for gameprogramming development.

Creating an Object Investigation System C# Creating a Horror Game Part 10

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