Valve's Steam Deck development plan REVEALED!



Valve's Steam Deck development plan REVEALED!

Valve's Steam Deck development plan REVEALED!

These are some good features!
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HDR
A Valve designer has revealed that at least one developer associated with the company is working on spinning up HDR for Linux gaming.

Joshua Ashton, who works on key bits of tech like DXVK and VKD3D-Proton, has apparently gotten HDR properly going. The development was noted by Steam Deck developer Pierre-Loup Griffais via Twitter(opens in new tab), where he showed off both Halo Infinite and Deep Rock Galactic.

I find it specifically very spicy to play Microsoft’s flagship series on a Linux machine. There’s something deliciously heretical about that.
Transfer:
Something it seems Valve has been working on for a while now, is an easy way to transfer game installs between PCs and Steam Deck.

We’ve known about it since at least October last year, where the SteamDB founder Pavel Djundik talked about it on Twitter. However, in a follow-up post on Twitter just recently, Djundik mentioned more work on this has appeared recently with strings appearing that say “This feature allows your PC to transfer game files to and from other PCs or Steam Decks on your local network, reducing your Internet traffic while downloading or updating a game” and also noting that you can “Can limit to own devices, friends, or any user.”.

Once actually out it would mean you don’t need to re-download on other systems, or use the Steam Backup feature (which doesn’t always work right) along with some form of file syncing which I’ve done multiple guides on for Steam Deck including Warpinator, Syncthing and Filezilla FTP.

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