How to use Sockets in C++ for TCP/UDP in MacOS



How to use Sockets in C++ for TCP/UDP in MacOS

How to use Sockets in C++ for TCP/UDP in MacOS

This is a Walking through construction of understanding in networks(Sockets), in which I write a basic program of a Server in C ++ with Xcode in MacOS.

In this channel I will primarily present development content for Apple platforms that I have not found anywhere else.
The intention of this channel is to leverage the knowledge of software development, subscribe and join us!

If you wish my source code for MacOS, just clone and it will work for you
Repo: [ https://github.com/MDOBreno/BMOSocketCpp.git ]

LinkedIn: http://linkedin.com/in/breno-medeiros-de-oliveira-84562690

REMEMBER: If you put “using namespace std;” it won’t connect/work on MacOS. You need to manually put “std::” before every method/class that need it. .

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