How to rig a character from Blender to UE4 with Uefy Script v1.3



How to rig a character from Blender to UE4 with Uefy Script v1.3

How to rig a character from Blender to UE4 with Uefy Script v1.3

Add Epic Skeleton compatible rig to a plain static mesh using Blender 2.8x, Rigify and Uefy Script. Step by Step tutorial to rig and export the character to Unreal Engine 4.

Website: https://www.rakiz.com/uefy

Unlike all the previous videos this time our character has no skeleton and no weight paint. It is just a plain static mesh. You can create your own character mesh and follow this guide on rigging it with Uefy Script for Unreal Engine 4.

The end result is a character that can be animated in Blender with the rigify rig but also exports as a fully Epic Skeleton compatible character. It is a drop in replacement for any 3rd party blueprints and animation systems built on the Epic Skeleton e.g. ALS.

Weight Painting Tutorial Link: (TODO)
Face Rig Tutorial: https://youtu.be/mJUWJxBzW3Y

Uefy Script Full Tutorial Playlist: https://www.youtube.com/playlist?list=PL5EVTuZGY1UYr3rp9JozPZbMuM74aYiCy

UPDATE:
Please see https://www.rakiz.com/blender-2-83-lts-and-uefy-script/ section on Neck and Spine joint to avoid Rigify errors when generating the rig.

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List of 3rd party assets with copyright and licensed distribution terms as follows:

Audio Copyright:
All background music is from Youtube Audio Library only – http://youtube.com/audiolibrary
Sunrise Drive – South London HiFi (Royalty Free Music)

Character Mesh from Mixamo/Adobe – http://mixamo.com
Copyright by Adobe
(License provides Royalty Free use to make commercial games and videos)
http://bit.ly/mixamoeula
http://bit.ly/fuseeula

Unreal Engine Marketplace Assets – http://unrealengine.com/marketplace
Copyright by Epic Games
(License provides Royalty Free use to create commercial streamed videos)
http://bit.ly/ueasset

Blender License: (Opensource GPL)
http://bit.ly/blenderlicense

#UnrealEngine #blender #rigify

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