C# Rock Paper Scissors Game… #Csharp #GameDev
As part of my journey in GameDev, I challenge myself to make a Rock, Paper, Scissors game by applying all the knowledge I have picked up so far – loops, conditional statements, methods, chaining, fields, properties, objects and object instantiation.
If you’re new to GameDev, or already on your own GameDev journey, hopefully this video will give you an idea of what programming skills a beginner GameDev is learning in C#. This is a long video so kudos if you make it through to the end!
0:00 Intro – Setting out steps
0:54 Step 1 – Set up the essentials
2:11 Step 2 – Prompt user for input
3:49 Step 3 – Valid choice?
6:23 Step 4 – Start the game
7:41 Step 5 – Compare the results
19:16 Step 6 – Print results
20:33 Step 7 – Loop gameplay
26:58 Outro – Lessons learnt
#code #coding #codinglife #programming #csharp #csharpprogramming #csharpproject #unity #unitygames #indiegame #indiegamedeveloper #indiegamedevelopment #indiegamedev #gamedev #gamedevelopment #game #unity
Credits: – Pixies by Ketsa https://freemusicarchive.org/music/Ketsa/ascendance/pixies
4.0https://creativecommons.org/licenses/by-nc-nd/4.0/legalcode
Psychic by Ketsa https://freemusicarchive.org/music/Ketsa/ascendance/psychic
4.0https://creativecommons.org/licenses/by-nc-nd/4.0/legalcode
Comments are closed.