Generate Grasshopper Components with C#



Generate Grasshopper Components with C#

Generate Grasshopper Components with C#

In this Grasshopper tutorial video I’m explaining how you can programmatically generate Grasshopper component network ( + save it as individual Grasshopper file) using C# script. You can just download the file below to checkout as well.

[Index]
0:00 0. Demo
1:53 1. C# component.
4:05 2. Manage assemblies.
7:10 3. Generate Slider.
13:55 4. Implement component deletion function.
27:06 5. Generate Polygon component and connect with Slider.
33:30 6. Set persistent input data.
40:24 7. Connect component with other component.
45:34 8. Randomly generate component itself.
52:51 9. Save generated component network as Grasshopper file.

[File Download] https://github.com/jhorikawa/GrasshopperProgrammingTutorials/tree/master/0006%20Generate%20Grasshopper%20components%20with%20C%23

[Referenced Page]
– READ AND EDIT PERSISTENT DATA IN GRASSHOPPER COMPONENTS WITH C# by James Ramsden: http://james-ramsden.com/read-and-edit-persistent-data-in-grasshopper-components/
– Programmatically Saving Grasshopper Files by Brian Ringley: https://www.grasshopper3d.com/forum/topics/programmatically-saving-grasshopper-files

[Portal Page]
https://www.facebook.com/Parametric.Design.with.Grasshopper/?fref=ts

[Book Page]
http://bit.ly/parametricdesignwithgrasshopper

Comments are closed.