🔴 Renderer Vertical Beats Cleanup – Drum Game (cf. Guitar Hero®) – XNA C# Game – MonoGame – (Pt. 82)

🔴 Render Vertical Overview – Drum Game (cf. Guitar Hero®) – XNA C# Game Dev – MonoGame – (Pt. 80)

🔴 RB2 Input: Raw Input – Drum Game (cf. Guitar Hero®) – XNA and C# Game Dev – MonoGame – (Pt. 83)

🔴 Musical Note Snapping – Drum Game (cf. Guitar Hero®) – XNA and C# Game Dev – MonoGame – (Pt. 70)

🔴 Drum-Based Menu Navigation – Drum Game (cf. Guitar Hero®) – XNA C# Game Dev – MonoGame – (Pt. 67)

🔴 StyleConfig Class (3) – Drum Game (cf. Guitar Hero®) – XNA and C# Game Dev – MonoGame – (Pt. 22)

🔴 Input System (1) – Drum Game (cf. Guitar Hero®) – XNA and C# Game Dev – MonoGame – (Pt. 24)

🔴 Base Log Class (3) – Drum Game (cf. Guitar Hero®) – XNA C# Game Dev -MonoGame – (Pt. 16)

🔴 StyleConfig Class (2) – Drum Game (cf. Guitar Hero®) – XNA C# Game Dev -MonoGame – (Pt. 21)

🔴 Config System (3) – Drum Game (cf. Guitar Hero®) – XNA C# Game Dev -MonoGame – (Pt. 19)

🔴 Input System (2) – Drum Game (cf. Guitar Hero®) – XNA and C# Game Dev – MonoGame – (Pt. 25)

🔴 XACT SoundEngine – Drum Game (cf. Guitar Hero®) – XNA and C# Game Development – MonoGame – (Pt. 5)

🔴 SlimDX Setup – Drum Game (cf. Guitar Hero®) – XNA and C# Game Development – MonoGame – (Pt. 2)

🔴 Enemy Interceptor Creation – Space Fighter Game – XNA C# Game Development – MonoGame – (Pt. 81)

🔴 Enemy Interceptor Overview – Space Fighter Game – XNA C# Game Development – MonoGame – (Pt. 80)

🔴 Homing Missile Creation – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 89)

🔴 Level Class Creation – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 83)

🔴 Level Class Overview – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 82)

🔴 Wave Fire: Solution 2 (2) – Space Fighter Game – XNA and C# Game Dev – MonoGame – (Pt. 79)

🔴 Burst Fire Weapon Creation – Space Fighter Game – XNA C# Game Development – MonoGame – (Pt. 77)

🔴 Wave Fire: Solution 2 (1) – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 78)

🔴 Burst Fire: Overview – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 76)

🔴 Wave Fire: Solution 1 (Overview) – Space Fighter Game – XNA and C# Game Dev – MonoGame – (Pt. 74)

🔴 Damage & Explosion Overview – Space Fighter Game – XNA C# Game Development – MonoGame – (Pt. 69)

🔴 Enemy & Asteroid Overview – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 66)

🔴 Player Ship Class – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 62)

🔴 Players Class – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 64)

🔴 GameNode Overview – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 60)

🔴 Players Overview – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 63)

🔴 Timer Class – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 59)

🔴 SpriteSheet – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 52)

🔴 Node Overview – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 56)

🔴 Config – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 54)

🔴 Damage Texture – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 55)

🔴 Sprite System Overview – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 51)

🔴 SpaceFighter: Overview (2) – Space Fighter Game – XNA C# Game Development – MonoGame – (Pt. 49)

🔴 Events (3) – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 48)

🔴 Starfield Creation (3) – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt.42)

🔴 Events (2) – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 47)

🔴 Starfield Creation (2) – Space Fighter Game – XNA and C# Game Development – MonoGame – (Pt. 41)