Images and source code here – https://www.mooict.com/create-flappy-bird-game-in-visual-studio-using-c/
Get the New Flappy Bird V2 Game Tutorial on Udemy and Support MOO ICT –
This is one of the first tutorials I’ve written for MOOICT, now its on the fully explained tutorials. This video will take you through how to make the flappy bird game in visual studio with Windows form and C# programming. All of the components, images, data types, events and functions are written and explained in the video. Hope you like the video and see you on the next one.
Download this project https://github.com/mooict/C-Flappy-Bird-Game-Windows-Form
sotNice tutorialng in the soft roll and the soft outgrows the length of the step sequencer. it's not obvious how to "shrink" the soft rolled
how to do this THING l l
Hello! I dont have windows form?
I'm a dj. I setuped . But I need to learn tNice tutorials. Every DJ's must to produce their own soft
Wow at last a soft tutorial I can follow! you sir are a genius
bro thanks so much. dis video is tiless 3 years ltr n still great
Pls clarify my doubt sir does it have tabla soft????? Pls tell sir
Copy the code extactly, won’t let me run the code due to multiple errors
hello, please make a tutorial on the "play again" button
Hi bro if this is not working now can you plz help me thankyou.
flappyBird.Bounds.IntersectsWith(ground.Bounds) || flappyBird.Top < -25
How to make a restart button when you lost?
I don't understand English very well, I'm a beginner in programming, but I did everything perfectly, the game is excellent, thank you very much for the nice explanation.
Greetings from the Republic of Srpska. 😊
when i press space its just going top and never comes back
when i start the project it starts the endgame function instantly and i don't know why
Bro the typing and clicking of your mouse and keyboard is so satisfying to hear for some reason
Hello, it was great.❤😍
It is better to add a reset button so that there is no need to close and open the program again👍👌
can you help me? "The name 'flappybird' does not exist in the current context" how can i fix this? im stuck at 8:48
soo cool dude
Thank you so much sir
Are the variables Gravity, Pipspeed and score automatically recognised by the game or wouldnt you have to specify what the variables relate to within the game?
why is it so laggy when I place an image in a form background instead of solid color
Nice tutorial, but why use windiws firms when there are extent third party cross platform libraries ? Din't get me wrong windows forms is ok but I fail to see thevreason for tying your app to be windiws onky, unkess I'm missing something
Thank you very much, i was trying to make flappy bird for my final school project and ran into some problems, but thanks to your guide i managed to finish it
Thanks a lot again 😀
Visual studio version?
comment jouer apres avoir fini de programme le joue merci
where to put the endGame()????
I can't label it
Great tutorial! Thanks!!
I was trying to make my own game and i dont know how to do it and now i know it and you help me so much. Thank you
In the code part of the game it says that the private void endgame has 0 references how do I fix this
Great tutorial. And it leaves plenty to play around with and add to. Like instead of having an end game for flying too high, I just changed it to if the box gets above a height, it just resets to that same height.
Some other things for others to try are to change the pipe positions (a random range for the pipes to be set. Or if you're like me and have the pipes like the original game, set one's height then the other a set distance gap), make the bird rotate while rising or falling, changing the button press to have a gradual change in gravity instead of an instant shift and a constant press no longer works, and setting up a game start screen along with a button on gameover to return to that or play again immediately.
can someone explain: pipeBottom.Left < -150 why this number and how i know it and why .Left and not only pipeBottom or flappyBird without .Top ..? 🙂
You deserve 10 million followers, great tutorials, thank you. you should official teach programming, you have the talent
instead of using pipe.Left < -150, you could use Pipe.Right < 0, which means that the offset inside the if statement gives a more user friendly control for how long they are offscreen
imagine this guy did it in 20 minutes while my prof trys to explain it in 3 months….
thank for tutorial, you are awesome, keep pushing bro!!!!
I'm grateful for your video to use as a building block, however you seem to muffle your voice now and again. It's ok, nobody can see you so don't be shy. Then again I'm a northerner and we are owt but shy 🙂 Please try not to use literals quite as much as they are bad coding practice. For instance the screen width could change so insteand of typing 800 or whatever to check something against screen width use "this.Width". Also, for gravity speed use a constant ie "const int GRAV_OFFSET = 15;" within the scope of the Form code ie where you already declare the other "int"egers and then use as for example as "gravity = -GRAV_OFFSET;" in relevant code. Hope this helps.
Sir how to design truck simulator with many mods
Hey man how do i fix the images having the square border when obove the other images? Thanks.
i cant see create new project plz help
this is amazing. great work. I'm starting now and i have a question… How do you get the images or how do you make the images that you use in your games?