Serverless WebSockets with Azure Functions
This video complements the blog post and demo about Serverless WebSockets with Azure Functions. I’ll explain how data is distributed in realtime using WebSockets in a serverless application running in Azure. The context is a multiplayer Advanced Dungeons & Dragons (ADnD) style game that is turn-based with realtime state updates.
– Read the full blog post: https://hubs.la/Q01Fny-Z0
– The GitHub repository: https://github.com/ably-labs/serverless-websockets-quest/
– Play the game: https://quest.ably.dev/
– Ably Discord: https://discord.gg/q89gDHZcBK
0:00 – Intro
0:14 – Blog post
0:33 – Demo
2:24 – VSCode & CodeTour
3:05 – Tech stack
3:38 – Communication between front-end & back-end
5:07 – Azure Functions
6:25 – Publishing messages
7:25 – Creating the client-side connection
8:00 – Subscribing to messages
9:09 – Closing
About Ably
Ably is an enterprise-grade pub/sub messaging platform. We make it easy to efficiently design, quickly ship, and seamlessly scale critical realtime functionality delivered directly to end-users. Every day, we deliver billions of realtime messages to millions of users for thousands of companies.
Learn more: https://hubs.la/Q01FnzGV0