GoLang Lesson 3: Exploring Integer Data Types – Signed, Unsigned, Bytes, and Rune



GoLang Lesson 3: Exploring Integer Data Types – Signed, Unsigned, Bytes, and Rune

GoLang Lesson 3: Exploring Integer Data Types - Signed, Unsigned, Bytes, and Rune

Welcome to Lesson 3 of our GoLang course! In this lesson, we will cover the integer data types.

Throughout the lesson, we’ll explore the various aspects of integer data types, including signed integers, unsigned integers, bytes, and runes. You’ll gain insights into their memory sizes and the distinctions between them, helping you make informed decisions when choosing the appropriate data type for your programs.

When discussing the rune data type, we’ll dive into intriguing concepts such as ASCII codes, Unicode characters, and more. To delve deeper into these topics, you can refer to the links provided below:

ASCII Codes: [https://www.ascii-code.com/]
Unicode: [https://en.wikipedia.org/wiki/Unicode]
UTF-8: [https://en.wikipedia.org/wiki/UTF-8]

If you have any questions or need further clarity on the lesson’s content, please don’t hesitate to leave a comment below the video.

Additionally, you can connect with me and fellow learners on our Discord server. Feel free to join the community, where you can engage in discussions, seek assistance, and share your insights.

Discord: [https://discord.gg/hrBmKjyB]

Thank you for being a part of this enriching GoLang journey. Let’s continue exploring the intricacies of data types together!

Attributions:

Gopher Images: [https://github.com/egonelbre/gophers]