Create a game with libGDX



Create a game with libGDX

Create a game with libGDX

In this exciting episode of our show, we dive into the thrilling world of game development with our guest, Daniele Conti, an accomplished engineer from the celebrated language learning platform, Duolingo.

Are you curious about 2D game development? Ever wondered what goes into creating those games that keep you hooked for hours? Then you are in for a treat! Daniele provides us a behind-the-scenes look at the craft and guides us through the step-by-step process of creating a 2D game using libGDX – all within the span of just 3 hours!

During the episode, we explore libGDX, a powerful open-source game development framework, through Daniele’s expert lens. He breaks down complex concepts into digestible bits, making it an enjoyable learning experience whether you’re a seasoned developer or a newbie in the world of coding.

Witness the magic of game development unfold as Daniele, with his experience and unique insight, transforms a blank canvas into a functional, engaging 2D game. From setting up the environment, character design, to incorporating interactive elements, and finally, troubleshooting, this episode is a complete walkthrough to mastering game creation.

By the end of this episode, not only will you have learnt to craft a game from scratch, but also gained invaluable insights into the problem-solving and creative thinking that fuels the world of game development.

So, buckle up, grab your notebook and a cup of coffee, and get ready to dive into this incredible journey with us! It’s time to unleash your creativity, sharpen your coding skills, and get a front-row seat to the art of game development. Don’t miss this episode if you want to turn that game idea into reality!

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# In this episode, we discussed:

Sandra Moen’s Itch.io page ➡️ https://sandramoen.itch.io
libGDX jams ➡️ https://libgdx.com/community/jams/
GWT ➡️ https://www.gwtproject.org/
GMTK Game Jam 2023 ➡️ https://itch.io/jam/gmtk-2023

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