VIPER Design Pattern Part 4: Exploring Entities in VIPER, Combine, SwiftUI



VIPER Design Pattern Part 4: Exploring Entities in VIPER, Combine, SwiftUI

VIPER Design Pattern Part 4: Exploring Entities in VIPER, Combine, SwiftUI

In this tutorial, we dive into the fourth part of the VIPER Design Pattern series, focusing on Entities. Discover how Entities play a crucial role in VIPER architecture and gain a deeper understanding of their purpose and implementation.

We’ll also explore the seamless integration of Combine and SwiftUI, enabling powerful reactive programming and declarative UI development. Learn how to leverage these modern frameworks in conjunction with the VIPER pattern to build robust and efficient iOS apps.

Furthermore, we’ll discuss the integration of a network manager within the VIPER design pattern. Explore how to handle network requests, leverage Combine’s powerful features for asynchronous operations, and seamlessly update your SwiftUI views based on network responses.

Join us in this informative tutorial as we unravel the intricate details of VIPER, Combine, SwiftUI, and the role of Entities within the VIPER design pattern. Take your iOS development skills to the next level and build scalable, maintainable, and highly efficient apps.

download: https://github.com/Pac12Run8000/EntityAndNetworkManager