SOLID principles explained with iOS examples



SOLID principles explained with iOS examples

SOLID principles explained with iOS examples

In software engineering, S.O.L.I.D. is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. The principles are a subset of many principles promoted by American software engineer and instructor Robert C. Martin, first introduced in his 2000 paper Design Principles and Design Patterns discussing software rot.

Chapters:
0:00 Intro
0:47 Single Responsibility
3:20 Open / Closed
6:21 Liskov Substitution
7:19 Interface Segregation
8:35 Dependency Inversion