How to use Unity's new input system [Unity/C# ๐Ÿ‡ฌ๐Ÿ‡ง tutorial]



How to use Unity's new input system [Unity/C# ๐Ÿ‡ฌ๐Ÿ‡ง tutorial]

How to use Unity's new input system [Unity/C# ๐Ÿ‡ฌ๐Ÿ‡ง tutorial]

#unity #csharp #gamedev #input #crossplatform

In this Unity tutorial, let’s discover the basics of Unity’s new Input System package, how it compares to the old tool, and how we can use it to setup a simple physics-based character controller ๐Ÿ™‚

๐Ÿ‡ซ๐Ÿ‡ท Watch in French: https://www.youtube.com/watch?v=m5ePVtQq-zo
๐Ÿ—’ Text version on Medium: https://medium.com/codex/why-you-should-use-unitys-new-input-system-268773863c4
๐Ÿ”ถ Controlling Cross-Platform Characters with Unity Input System | Tutorial (Unity): https://www.youtube.com/watch?v=5tOOstXaIKE

0:00 – Introduction
0:44 – Discovering the input system
4:48 – Setting up our inputs
11:25 – Moving our player object
18:59 – Conclusion